Lorwyn Eclipsed Draft Guide
A Lorwyn tribal format. Pick a creature type and let changelings glue it together.
Draft Lorwyn Eclipsed now — free, vs 7 AI bots →Lorwyn Eclipsed format overview
Lorwyn Eclipsed is a tribal-matters format. The creature pool is dominated by Elementals, Elves, Goblins, Kithkin, Merfolk, and Faeries, and most archetypes are built around committing to one or two of those types and rewarding density. Changelings are the connective tissue — they count as every creature type, so they slot into any tribe and make two-tribe builds far more consistent than they look. Evoke gives the format a tempo and value lever, letting you trigger an effect cheaply and rebuy it later. Because the payoffs scale with how many on-type creatures you play, the central drafting tension is depth versus power: a focused mono-leaning tribe with high creature count usually beats a splashy pile of unconnected good cards. Green and blue are the deepest commons (Elves and Merfolk), white (Kithkin) is solid, and red and black run shallower — weigh that when picking a lane. The format rewards a clear two-color tribal identity by mid pack one. Removal is at a premium as always. Use the simulator to practice reading which tribe is open and building to a high on-type creature count across all three packs.
Splashing & fixing: Fixing is limited. Stay two colors and lean on changelings to keep your tribe count high rather than splashing for off-type power.
Archetypes
| Archetype | Colors | Game plan |
|---|---|---|
| Elves | G | Go-wide and ramp; flood the board with cheap elves and pump them out. |
| Merfolk | U | Tempo and evasion; cheap merfolk backed by tricks and card flow. |
| Kithkin | W | Aggressive go-wide; many small bodies plus anthem/payoff effects. |
| Goblins | R | Fast and aggressive; cheap goblins and reach to close quickly. |
| Faeries | UB | Flyers and disruption; evasive faerie tempo with interaction. |
Top 10 bombs (highest pick rating)
| # | Card | Rarity | Color | Rating |
|---|---|---|---|---|
| 1 | rare | B | 5.0 | |
| 2 | rare | RU | 5.0 | |
| 3 | mythic | W | 5.0 | |
| 4 | mythic | U | 5.0 | |
| 5 | mythic | R | 5.0 | |
| 6 | rare | W | 4.8 | |
| 7 | rare | U | 4.8 | |
| 8 | rare | BG | 4.8 | |
| 9 | rare | GW | 4.7 | |
| 10 | uncommon | UW | 4.6 |
Best commons by color
White — best commons
- Liminal Hold
- Wanderbrine Preacher
- Timid Shieldbearer
- Tributary Vaulter
Blue — best commons
- Gravelgill Scoundrel
- Temporal Cleansing
- Unexpected Assistance
- Blossombind
Black — best commons
- Dawnhand Eulogist
- Scarblade Scout
- Bogslither's Embrace
- Blight Rot
Red — best commons
- Kulrath Zealot
- Flamekin Gildweaver
- Cinder Strike
- Feed the Flames
Green — best commons
- Assert Perfection
- Lys Alana Informant
- Midnight Tilling
- Mistmeadow Council
Color depth (avg common/uncommon pick rating)
| Rank | Color | Avg rating | Cards |
|---|---|---|---|
| 1 | Green | 2.99 | 29 |
| 2 | Blue | 2.94 | 29 |
| 3 | White | 2.90 | 29 |
| 4 | Black | 2.72 | 29 |
| 5 | Red | 2.63 | 29 |
Highest-rated removal
Derived from card text + pick rating, not hand-verified — use as a starting point.
| Card | Rarity | Rating |
|---|---|---|
| rare | 5.0 | |
| mythic | 5.0 | |
| rare | 4.8 | |
| rare | 4.6 | |
| mythic | 4.3 | |
| mythic | 4.2 |